Really solid gameplay and design, really packs some fun precision platforming later on.
Looks and sounds fantastic for the style.
Was really worth making it to the end.
my only dislikes:
The time in-between boss attacks could feel like ages , which made retrying the fight feel like a real slog, it would literally just sit there for what felt like 5 or 6 seconds doing nothing interesting before attacking (it also felt longer the more retries it took) . This felt even further compounded by how many cycle it takes to defeat the boss, feeling like it overstayed its welcome in terms of health.
Been playing platform games my whole life and love the work here mechanically.
Though Some of the late game platforming felt more annoying then clever in terms of challenge.
It ramps pretty fast and in a way that could put some off, it almost made me give up in annoyance but got through because I wanted to see what this game had in store. Was worth it.
Overall really rad and runs well, will keep an eye on this one :D
Thanks for sharing and best wishes on your development journey.